Minor Update 2
Moonfell: the Tides of Aether » Devlog
Hello, adventurers!
Another minor update has been released, delivering the following improvements:
- Pop-ups for Critical, Weakness, Resistance, etc. now display a pixelated bitmap instead of sometimes displaying a high-res font
- Some conditions caused the boulders in the Dungeons to not reset when leaving the map, this is fixed (they still stay in place when dropped into the correct spots)
- Adjusted the critical hit damage formula to be more favorable to players
- Fixed the text formatting and name for the Remedy Herb, as well as its effects
- Added a few tutorials to the Datalog after they are encountered in game (the help text said they were added but you couldn't access them)
- A few dialog tweaks
Note, there may be some slight incompatibility with older save files, so I'd recommend against updating mid-playthrough.
While work on Chapter 2 has already started, it will still be a while before anything is ready for public release. So, stay tuned for further updates!
Thanks again for the wonderful feedback regarding this project and all your downloads, comments, and ratings.
--mooglerampage
Files
Moonfell.zip 274 MB
Feb 25, 2024
Get Moonfell: the Tides of Aether
Moonfell: the Tides of Aether
A short, proof-of-concept (for now) retro RPG
Status | In development |
Author | mooglerampage |
Genre | Role Playing |
Tags | JRPG, Pixel Art, Retro, RPG Maker |
More posts
- Minor Patch56 days ago
- Feature Updates and More62 days ago
- Demo Updates!69 days ago
- Minor Update, Enhanced BestiaryAug 31, 2024
- Quality Update, Demo on Steam Soon!Aug 24, 2024
- Demo Quality UpdateAug 05, 2024
- Updates Large and SmallJun 19, 2024
- Post-Jam UpdateMar 31, 2024
- Minor HotfixFeb 21, 2024