More Small Updates
Hey all, small updates this go around but I am nonetheless excited!
Area1 of the second chapter is almost done - all the major items and "interact-ables" have been placed, though stuff needs some tuning and is subject to change, then I have to work on the shuffled maps.
Mana Bolt has been revamped to be a lower-initial-damage, 1 MP cost spell that is OK as a starter spell but also has utility to finish off weakened foes. As such it's no longer "strictly worse" than every elemental book spell you can find; plus, it does a very minor debuff to enemy defense and magic defense, making it of some use to melee builds.
I don't think a fighter would prioritize Mana Bolt over Feint or Salve even now, but it's at least viable, and I like it a lot better for straight mages due to the economy.
Also: Focused Magic, a passive skill that adds extra mileage to those early game damage spells: 25% more damage for the same MP cost! Affects any damage spell with a single-target scope.
The goal was to make mages a bit more early/mid-game powerful while not limiting their late-game options, and encouraging new builds as always.
Interested to hear if these tweaks result in any "broken OP" character strats - keep em' coming!!
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Get Soul Survivor: Trials of the Goddess
Soul Survivor: Trials of the Goddess
A choices-matter, roguelike dungeon crawler
Status | In development |
Author | mooglerampage |
Genre | Role Playing |
Tags | Dungeon Crawler, Exploration, Meaningful Choices, Retro, Roguelike, RPG Maker, Turn-Based Combat |
More posts
- Bugfix and More14 days ago
- Small Release, Big Stuff Happening Soon37 days ago
- Version 0.6.3 Minor Updates80 days ago
- Chapter 2 Release!91 days ago
- Chapter 2 NewsSep 20, 2022
- Quality Updates + Chapter 2 ProgressionAug 21, 2022
- Chapter 2 Halfway PointAug 09, 2022
- Bug Fix + A Bit More Chapter 2Aug 04, 2022
- Minor Fixes and UpdatesJul 25, 2022
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