Small Updates, 1 Year Later
Greetings, worthy Souls!
It turns out it's already been a year since Soul Survivor: Trials of the Goddess was released! Thanks for all your support throughout that time - our little project has received a lot of great feedback as well as a Positive rating on Steam (of course, additional reviews are always welcome!)
That said, I think this is finally the last content update for Soul Survivor. I plan to move on to my next project, Moonfell: the Tides of Aether and will be working on that in full swing soon. (Play the free demo here on itch if you haven't already!)
Changelog:
- Fixed a display bug with the item preview card for the Thorn Whip
- Fixed a display bug with some items in the Take3 Fight3 campaign in which the preview card wouldn't disappear right away
- Added custom hand-drawn (and appropriately pixel-styled) Weakness, Resistance, Critical, and Immunity pop-ups during combat, since the ones generated by the game engine would sometimes render in the incorrect font
Hope to have news on the progress of Chapter 2 of Moonfell soon, as well as a proper Steam page and announcement.
I think that's about it for now!
--mooglerampage
Files
Get Soul Survivor: Trials of the Goddess
Soul Survivor: Trials of the Goddess
A choices-matter, roguelike dungeon crawler
Status | In development |
Author | mooglerampage |
Genre | Role Playing |
Tags | Dungeon Crawler, Exploration, Meaningful Choices, Retro, Roguelike, RPG Maker, Turn-Based Combat |
More posts
- Hotfix47 days ago
- Minor Update47 days ago
- QoL Updates and Minor Bug FixesFeb 10, 2024
- Hotfix!Jul 04, 2023
- Post-Release Update 1: Minor FixesJun 22, 2023
- Full Version Now Available!Jun 17, 2023
- Control Re-bind and Other EnhancementsMay 27, 2023
- Player Feedback Updates!May 18, 2023
- Chapter 3 (Almost) Complete!May 07, 2023
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