April Quality Update!


It's been a bit since the demo went public and it's about that time for a big bunch of QoL updates, along with some feature upgrades and changes based upon player feedback.

If you've already downloaded and played the game, thanks! If not, it's a great time to take the plunge.

Changelog:

  • New intro area for explaining game mechanics, and a more immersive start
  • Balance changes to some status spells
  • Improved tutorial text
  • Skills selected during respawn now appear in the player's Skill Learning menu even if other conditions are not met
  • Fixed any nagging issues with Auto-Equip (I hope!)
  • Player HP/MP/TP/Gold is displayed at all Healing Springs and Wishing Wells 
  • Misc. bug fixes
  • Improved descriptions on some skills (E.G. Treasure Finder and Divination)
  • Stuff I probably forgot!

Near-future plans:

  • A proper Roguelike mode with enemy, item, and map randomization
  • Some new skills and unlockable Upgrades
  • Improved animations
  • Of course, Chapters 2 and 3 are on the horizon as well

Files

Soul Survivor.zip 377 MB
Apr 16, 2022

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